About the role
Cold Turkey Games Ltd
Role Overview
- Company: Cold Turkey Games Ltd (https://coldturkeygames.com)
- Team Structure: Small indie team making simple yet fun games to play ourselves.
- Project: 3D first-person multiplayer PC game in Unity.
- Visual Style: "Friendslop" (similar to PEAK, R.E.P.O., Content Warning, and How To Fish). Requires stylized 3D art with personality, soul, and a distinctive, consistent style.
- Working Conditions: Casual collaboration over Discord, playing builds together, making quick changes, and seeing work in the actual game to suggest improvements and repeat.
Responsibilities and Duties
- Create characters, environments, props, weapons, and textures.
- Help shape and maintain the game's visual style.
- Work across the game by taking an idea and turning it into a finished asset without needing every detail drawn out beforehand.
- Develop and stick to a specific style rather than making generic assets.
- Provide input on the game's look and feel as part of the job.
Qualifications and Experience
- Essential Skills:
- Strong 3D modelling and texturing skills.
- UV mapping and preparing assets for real-time games.
- Ability to deliver Unity-ready assets alongside editable source files.
- Comfort with taking an abstract idea and turning it into a finished asset.
- Ability to develop and stick to a specific, consistent style.
- Preferred Skills / Nice-to-Haves:
- Familiarity with Blender (preferred by devs, though not strictly required).
- Rigging experience.
- Skinning experience.
- Shaders experience.
- Lighting experience.
Tech Stack and Tools
- Unity
- Blender (preferred)
- Discord (for communication and collaboration)
Application Requirements
- Provide examples of what you've made, such as:
- Personal projects
- Steam or itch.io releases
- Game jams
- Portfolio pieces
- Send image examples of stylized characters, environments, and/or assets that you created.