About the role
Company Overview
Hypemasters is a fast-growing game development company behind World War Armies and other upcoming titles. The company builds strategy games that combine depth, innovation, and community-driven gameplay.
Location and Employment Type
- Abu Dhabi, United Arab Emirates
- Full-Time
- Remote
Role Overview
The Senior 3D Artist will take ownership of the visual quality and artistic direction of 3D assets for a Unity-based mobile project. The role involves shaping the look and feel of the game while ensuring assets are both visually striking and optimized for performance.
Key Responsibilities
- Create high-quality 3D assets including environments, props, and vehicles that align with the game’s artistic vision.
- Own the full asset pipeline from concept through modeling, texturing, and in-engine implementation.
- Collaborate closely with designers, animators, and developers to ensure assets integrate seamlessly into gameplay.
- Maintain consistency and high visual standards across all in-game assets.
- Provide feedback and mentorship to other artists, helping to elevate the overall quality of the team’s output.
- Optimize assets for mobile platforms, balancing visual fidelity with performance constraints.
- Contribute to the evolution of the game’s visual style and artistic direction.
Key Requirements
- 5+ years of experience as a 3D Artist.
- Proven experience working on mobile games, with at least one shipped title.
- Strong portfolio demonstrating high-quality 3D art for games (environments, props, or vehicles).
- Expertise in industry-standard tools (e.g. Blender, Maya, 3ds Max, Substance Painter/Designer).
- Solid understanding of modelling, UVs, texturing, lighting, and composition.
- Experience working in Unity or similar game engines.
- Strong eye for detail, form, and visual storytelling.
- Ability to work collaboratively in a fast-paced, iterative development environment.
Nice to Have
- Experience working on mobile games or performance-constrained platforms.
- Familiarity with PBR workflows and stylized/realistic art pipelines.
- Basic understanding of shaders and real-time rendering workflows.
Candidate Profile
The company is looking for someone who is passionate about creating visually compelling game worlds, takes pride in their craft, and thrives in a collaborative, creative environment. The ideal candidate is proactive, detail-oriented, and excited to help push the visual quality of their games to the next level.