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VIR2

3D Animator

Virtuos
Location
Ukraine
Experience
Senior
Posted
Yesterday
Type
On-site

About the role

Responsibilities

  • Create polished gameplay animation for characters and creatures: locomotion, combat, traversal, interactions, and reactions.
  • Create and maintain production-ready rigs.
  • Implement, debug, optimize, and polish animation and runtime systems in Unreal Engine, Unity, and proprietary engines.
  • Prepare references; export, validate, and integrate animation assets.
  • Collaborate with Art, Design, Engineering, Technical Art, Audio, and Production.
  • Support cinematics, facial animation, lip-sync, and mocap when needed.
  • Define quality standards, workflows, and documentation; conduct animation reviews.
  • Mentor animators, estimate tasks, flag risks early, and support hiring, onboarding, and team growth.

Mandatory Qualifications

  • 5+ years in game development and experience shipping AAA games.
  • Expert Maya skills and a strong understanding of classical animation principles.
  • Experience with realistic and stylized animation, with strong gameplay feel, responsiveness, readability, and player feedback.
  • Production rigging expertise: skinning, deformation, IK/FK, constraints, and retargeting.
  • Hands-on experience with animation systems in Unreal Engine, Unity, or proprietary engines, including state machines, blend trees/spaces, animation layers, root motion, and in-place animation.
  • A strong portfolio showing artistic quality, technical expertise, and clear ownership.
  • Creative talent, attention to detail, ownership, strong communication, and effective teamwork.
  • Intermediate+ English.

Nice-to-Haves

  • Experience with real-time cinematics and scripted sequences.
  • Experience with facial animation, lip-sync, blendshape systems, and VO pipelines.
  • Body/facial mocap experience: solving, retargeting, cleanup, and hand-keyed polish.
  • Experience with Control Rig, procedural animation, IK, or other runtime solutions.
  • Python and MEL skills; experience developing animation tools and pipelines.
  • Animation leadership and team development experience.
  • Basic 2D animation/VFX knowledge.
  • Perforce experience.
VIR2

Virtuos

Games & Interactive
Open roles
49
Founded
2004
Employees
1001-5000
Location
15 offices