About the role
Role Overview
TALENT POOLING ONLY. The 2D Supervisors at One of Us play a key role in driving the overall direction of the 2D department. In addition to managing the project as a whole, they will work alongside other 2D Supervisors in London to develop the whole 2D Team. The 2D Supervisor will be the driving force of the creative and look development process along with the VFX and CG Supervisors. The Supervisor will work directly and collaboratively managing and supervising the team of compositors, briefing them and providing constructive feedback. Key responsibilities include ensuring consistency, developing production methodologies, creative approaches, and problem-solving, as well as managing the production workflow, pipeline, and production bidding for current and future projects.
Responsibilities
- Work closely with production to schedule work.
- Maintain a strong eye for detail, spot and fix issues in shots, and review shots properly to avoid multiple rounds of tech notes.
- Direct tasks to junior, mid, and senior level artists.
- Take responsibility for the quality of work for the team as a whole.
- Review and finalise all frames before submission.
- Address tech fixes by interpreting tech notes provided by the Supervisor and addressing them.
- Work proactively and collaboratively with all other VFX and support departments.
- Attend client reviews and lead daily reviews with the Compositing team.
- Communicate client notes and deliver feedback and instructions to artists.
- Balance the creative and technical aspects of each shot/sequence and ensure quality standards are met.
- Solve difficult technical and artistic compositing challenges.
- Take a leadership role in guiding long-term goals of the 2D department, including team building and 2D pipeline development (including stereoscopic projects).
- Perform on-set VFX supervision for 2D based projects.
Experience and Qualifications
- Previous experience in a leadership role.
- Excellent communication skills (with immediate team and other departments of the visual effect pipeline).
- Deep understanding of film VFX processes and pipeline.
- Expert user of Nuke.
- Critical eye for detail.
- Highly organised.
Skills and Attributes
- Knowledge of python scripting (useful but not essential).
- Basic working knowledge of Maya and Photoshop (a plus).
- Familiarity with Linux and Windows Operating Systems.
Benefits
- 25 days holiday, plus bank holidays as included in IDCC 2717.
- 2 paid volunteering days per calendar year.
- Hybrid working.
- Company pension via Audiens.
- Healthcare coverage via Swiss Life.
- A calendar full of wrap parties and other social events.
Hours and Location
- Contracted hours: 40 hours per week with one hour a day for lunch.
- Core working hours: 10:00am to 17:30pm, Monday to Friday.
- Location: Paris, 20th arrondissement office.
- Working arrangement: Required to work from the office at least 3 days per week.