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OMGS

2D Artist

OMG Studios
Location
United States
Experience
Mid
Posted
Sep 17, 2026
Type
Contract · Remote

About the role

This position has been closed or filled.

OMG Studios is an established indie studio based in the United States but working remotely across the world. The company is professional and hard-working, but also friendly and flexible. They are currently finishing a commercial title while working on prototypes, including a top-down, 3D horror game. The studio seeks a 2D artist to define the style for sprite-based elements and produce key assets for this project.

Role Overview

The successful candidate will help breathe life into the visuals, specifically regarding NPC and enemy designs and their 2D representations, which serve as a basis for later 3D work. Although this is contract work, the role requires a contributor who can ideate, design, and participate in the creative process at a high level.

Responsibilities

  • Creating high quality 2D game art assets including characters, environments and UI.
  • Helping the team make key decisions on style, scenes and the overall look of the project.
  • Working directly with a designer and producer, communicating daily on progress.
  • Participating in iterations and integrating feedback regularly via Discord and Jira.

Requirements

  • A diverse online portfolio.
  • Experience as a 2D artist in games within a team setting via commercial, indie or released mods.
  • Experience creating stylised art (especially horror or darker themes).
  • Clear communication and the ability to take direction and feedback.
  • Initiative with a genuine passion for creating art and video games.
  • A strong sense of visual design.
  • Fluency or native proficiency in English.
  • Ability to be paid via bank transfer from a US bank.
  • USA or Europe location is preferred.

Bonus Skills

  • Experience working with 2D animation via rigging or Unity animation tools.
  • Experience with UI/UX design.
  • A general love for horror, the more unique the better.
  • An understanding of the difference between productive AI use in tools and AI generated art.

Work Conditions and Compensation

  • Type: Contract.
  • Location: Fully remote (Anywhere).
  • Trial: Shortlisted artists will be given a small, fully-paid trial at agreed rates.
  • Contract Structure: Paid via agreed milestones in two-week bursts.
  • Duration: Successful trial leads to 1-2 months of full-time work, with the potential for long-term collaboration.
  • Benefits:
    • Set your own hours within agreed milestone deadlines.
    • Competitive commercial rates dependent on experience.
    • Full credits if the game moves into production.
OMGS

OMG Studios

Games & Interactive
Open roles
3
Founded
N/A
Employees
1-10
Location
Remote