About the role
Company Overview
iLogos Game Studios provides solutions for mobile game developers, having completed 400+ projects since 2006. The company is a partner for EA, Sony, Disney, Rovio, and Ubisoft. The team prioritizes freedom of action, avoiding bureaucracy and micromanagement. Values include Mastery, Maturity, Trust & Care, and a Positive Mindset.
Role Overview
The team is seeking an experienced 2D Artist for the development of a casual match-3 mobile game for iOS and Android. The project requires a bright, colorful, and polished aesthetic with a mix of classic match-3 gameplay and rich meta-game content.
Key Responsibilities
- Create high-quality 2D art for game environments and locations.
- Design and render chests, rewards, props, decorative elements, and progression assets.
- Create characters and their visual variations.
- Produce assets for meta-game features and game screens.
- Develop concepts and explore visual solutions based on references and art direction.
- Take assets from initial sketch to polished, production-ready artwork.
- Create variations of objects, materials, colors, and states.
- Prepare and cut 2D characters and objects into separate parts for Spine animation.
- Collaborate closely with the Art Director, UI/UX Designer, animators, and other artists.
- Maintain consistent visual style and quality across the project.
Mandatory Qualifications
- Strong portfolio with relevant casual and/or mobile game art.
- Solid understanding of shape, color, composition, lighting, and materials.
- Ability to create bright, appealing visuals without unnecessary detail or visual noise.
- Strong sense of stylization and ability to work with soft, expressive shapes.
- Good understanding of readability and visual hierarchy on mobile screens.
- Ability to work within an established art style and explore new visual directions.
- Confident Photoshop skills or equivalent.
- Experience preparing and cutting assets for Spine animation.
- Ability to work with feedback and consistently bring artwork from final quality.
Preferred Qualifications
- Experience working on match-3, merge, puzzle, or other casual mobile games.
- Experience creating environments, characters, props, rewards, and meta-game content.
- Experience using AI tools as part of an art production pipeline for concept exploration, variations, and production acceleration.
Visual Direction
The project follows a bright, juicy, polished casual art style with clean shapes, appealing materials, expressive characters, and strong readability. The visual world should feel playful, colorful, inviting, and slightly exaggerated while maintaining a clean and contemporary mobile-game look.
Working Conditions
- Employment Type: Part-time
- Location: Work From Anywhere (Fully Remote)
- Flexible working hours.
- Professional development in an atmosphere of trust and support.
- Support from teammates and the company.