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ILOG
Location
Gibraltar
Experience
Mid
Posted
19 days ago
Type
Remote

About the role

Company Overview

iLogos Game Studios provides solutions for mobile game developers, having completed 400+ projects since 2006. The company is a partner for EA, Sony, Disney, Rovio, and Ubisoft. The team prioritizes freedom of action, avoiding bureaucracy and micromanagement. Values include Mastery, Maturity, Trust & Care, and a Positive Mindset.


Role Overview

The team is seeking an experienced 2D Artist for the development of a casual match-3 mobile game for iOS and Android. The project requires a bright, colorful, and polished aesthetic with a mix of classic match-3 gameplay and rich meta-game content.


Key Responsibilities

  • Create high-quality 2D art for game environments and locations.
  • Design and render chests, rewards, props, decorative elements, and progression assets.
  • Create characters and their visual variations.
  • Produce assets for meta-game features and game screens.
  • Develop concepts and explore visual solutions based on references and art direction.
  • Take assets from initial sketch to polished, production-ready artwork.
  • Create variations of objects, materials, colors, and states.
  • Prepare and cut 2D characters and objects into separate parts for Spine animation.
  • Collaborate closely with the Art Director, UI/UX Designer, animators, and other artists.
  • Maintain consistent visual style and quality across the project.

Mandatory Qualifications

  • Strong portfolio with relevant casual and/or mobile game art.
  • Solid understanding of shape, color, composition, lighting, and materials.
  • Ability to create bright, appealing visuals without unnecessary detail or visual noise.
  • Strong sense of stylization and ability to work with soft, expressive shapes.
  • Good understanding of readability and visual hierarchy on mobile screens.
  • Ability to work within an established art style and explore new visual directions.
  • Confident Photoshop skills or equivalent.
  • Experience preparing and cutting assets for Spine animation.
  • Ability to work with feedback and consistently bring artwork from final quality.

Preferred Qualifications

  • Experience working on match-3, merge, puzzle, or other casual mobile games.
  • Experience creating environments, characters, props, rewards, and meta-game content.
  • Experience using AI tools as part of an art production pipeline for concept exploration, variations, and production acceleration.

Visual Direction

The project follows a bright, juicy, polished casual art style with clean shapes, appealing materials, expressive characters, and strong readability. The visual world should feel playful, colorful, inviting, and slightly exaggerated while maintaining a clean and contemporary mobile-game look.


Working Conditions

  • Employment Type: Part-time
  • Location: Work From Anywhere (Fully Remote)
  • Flexible working hours.
  • Professional development in an atmosphere of trust and support.
  • Support from teammates and the company.
ILOG

iLogos Game Studios

Games & Interactive
Open roles
5
Founded
2006
Employees
201-500
Location
2 offices