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ILOG
Location
Gibraltar
Experience
Senior · Lead
Posted
29 days ago
Type
Contract · Remote

About the role

Company Overview

iLogos Game Studios provides solutions for mobile game developers. Founded in 2006, the company has completed 400+ projects and is a partner of choice for companies including EA, Sony, Disney, Rovio, and Ubisoft. The team prioritizes freedom of action, minimal bureaucracy, and a lack of micromanagement.


Growth Opportunity

The initial focus is art leadership for a mobile shooter project. Following successful collaboration, there may be an opportunity to expand into company-level art responsibilities, including presales, hiring and evaluation of artists, team development, and supporting overall art direction and processes across the company.


Responsibilities

  • Define and develop the project’s visual direction, principles, and production guidelines.
  • Create and maintain the Art Bible.
  • Lead and coordinate specialists across Concept Art, 2D/3D, Animation, UI/UX, VFX, and Technical Art.
  • Conduct art reviews, provide clear and actionable feedback, and maintain quality standards.
  • Ensure visual consistency across characters, environments, weapons, VFX, UI, and other game content.
  • Plan and break down art production tasks, estimate scope, and monitor timelines and workload.
  • Collaborate closely with Game Design, Development, and Production teams.
  • Identify artistic and production challenges early and find practical solutions.
  • Balance visual quality, readability, technical limitations, and performance requirements.
  • Mentor and support artists throughout production.

Qualifications

  • 5+ years of experience in game art, including experience as an Art Lead, Lead Artist, Art Director, or in a comparable leadership role.
  • Experience working on mobile shooter games.
  • Strong artistic background and ability to make independent visual and creative decisions.
  • Strong understanding of the full game art pipeline, from concept to final implementation.
  • Ability to assess quality across 2D, 3D, animation, UI, VFX, and related disciplines.
  • Strong experience with stylized 3D.
  • Experience leading multidisciplinary art teams and conducting constructive art reviews.
  • Solid understanding of real-time graphics, optimization, and technical constraints.
  • Experience with task scoping, estimation, workload planning, and production coordination.
  • Strong communication skills and ability to clearly present and defend artistic decisions.
  • Experience collaborating with cross-functional game development teams.

Preferred Qualifications

  • Experience in outsourcing or service-based game development.
  • Hands-on experience with Unity and/or Unreal Engine.
  • Familiarity with Jira, Trello, Figma, or similar production tools.

Working Conditions and Benefits

  • Work remotely from anywhere in the world.
  • Flexible working hours.
  • Opportunity for professional development in an atmosphere of trust and support.
  • Values: Mastery, Maturity, Trust & Care, and Positive Mindset.
  • Employment type: Contract.
ILOG

iLogos Game Studios

Games & Interactive
Open roles
5
Founded
2006
Employees
201-500
Location
2 offices