Niantic’s Engineering Team is seeking a Software Engineer to create high-performance mobile real-world MMO games at massive scale using Unity 3D on Android and iOS. You will work on a wide variety of technical challenges while creating engaging and fun real-world gameplay for a user-base in the billions.
Niantic’s global-scale augmented reality platform and digital map powers spatial computing experiences in the real world. Incubated out of the Maps team at Google, Niantic first created Ingress and then Pokémon GO, a cultural phenomenon and hit game played by tens of millions of people each month. Niantic’s Lightship platform, which powers Pokémon GO, also supports the company’s other games including Pikmin Bloom, Peridot, and Monster Hunter Now.
Developers use Niantic’s platform to build their own AR applications and experiences, either with the Lightship Platform or directly through the web with 8th Wall.
Niantic believes that cultivating a workplace where people are supported and included is essential to creating great products our community will love. The company emphasizes seeking and hiring diverse voices, including those traditionally underrepresented in technology, as a core value.
Niantic is a hybrid-first company, valuing in-person interaction and collaboration to foster creativity and community. Hybrid work schedules allow for a mix of remote and in-office work. Offices are located in San Francisco, Sunnyvale, Palo Alto, Bellevue, Kansas, London, Tokyo, Hamburg, Hyderabad, and Zürich.
By submitting your job application, you consent to the processing of your information in accordance with Niantic’s Privacy Notice for Job Applicants and Candidates, including voluntary disclosures such as health or medical information, race or ethnicity data, and sexual orientation data. Information may be shared with third parties assisting in the hiring process as required by law.