At Futureplay, we’re a bunch of free-spirited individuals who get our kicks out of creating great mobile games loved by players the world over. We launched in 2015 with a vision to release the right games at the right time, ship quickly, and work smart. In the short years since weve grown to more than 30 people and our six games have been played more than 120 million times – but more importantly weve stayed true to our flat hierarchy. And were big on that: being flat means were lean, streamlined and committed to protecting ourselves from hellish corporate structures like middle management. We each own a piece of the company, and every day we all put our heart and soul into making Futureplay that little bit better, with an unrelenting focus on results over processes and taking action. In short? We get shit done. Building on the success of our Idle Empire portfolio, our game Battlelands Royale was named one of Google Plays best games of the year. Our latest release is Merge Gardens – a garden restoration-themed game that beautifully combines merge camp mechanics with evergreen match-3 puzzles. We also have more projects in development that will be released soon!
Helsinki, Finland