Our studio is searching for talented 3D animation lighters and compositors, including freelancers. The projects may vary, focusing on premium animated series or indie, AA+ and AAA video games.
Work location: Flexible work arrangements are provided, allowing you to work on-site in Monza (Italy), opt for a hybrid model, or choose fully remote work.
The role involves lighting and compositing for animation, look development and surfacing for both fully PBR and stylized assets, real-time lighting with Unreal Engine 5, and deep understanding of AOV manipulation for production.
We offer full-time contracts; applications from freelancers are also welcomed.
Compensation and contract details will be discussed during the interview process.
To apply, please send an email by clicking the button below and attach your CV, portfolio, showreel, and a cover letter. The letter should clearly express your motivation for applying to this position and how your skills and experiences align with the role.
Due to the high volume of applications, only those who closely match our requirements will be contacted. We appreciate your understanding.